Megagames as a Methodology to Enhance Global Awareness (MEGA)

Project

MEGA was granted by CoECI in March of 2024 and will run through December 2024. The project will create, host and provide training materials for educators around the use of megagames as a teaching tool.

Project Description

MEGA explores the use of megagames in higher education to enhance teaching and learning about global issues. Megagames, live large-scale interactive games, offer a novel approach to education by immersing students in complex problem-solving scenarios. Students will get first-hand experience trying to solve real-world challenges like climate change or polarization while building the critical and creative thinking necessary to address wicked problems. MEGA endeavors to showcase how megagames can enrich educational experiences, encouraging innovative approaches to preparing students for tackling pressing societal issues in a dynamic and engaging manner. In addition to developing a megagame, we will provide an implementation handbook so that teachers can experiment with this methodology with their own students.

Project team

Anders Bouwer, Daan van Smaalen, Erwin van Crassbeek, Karel Millinaar, Kristin Webb, Loes Wernsen, Sonia Palha, Willem-Jan Mijnlieff

Blog and materials

As a part of our dissemination plan and in order to connect with our community, we will be writing a blog and sharing our materials and resources on a bi-monthly basis in this website.

Our first blog: Megagames is GO!

Second blog online! The Gallic Wars Megagame

Gepubliceerd door  Urban Education 2 oktober 2024

Project Info

Startdatum 01 mrt
Einddatum 31 dec