Kenniscentrum faculteit Digitale Media & Creatieve Industrie
A.J. Bouwer (Anders)
Kwartiermaker Smart Education, docent-onderzoeker Informatica-
Game-based Pedagogy in Teacher Training: Results of a Pilot Course
Palha, S., Bouwer, A. J., Webb, K. E., van Smaalen, D., & Agterberg, D. A. (2024). Game-based Pedagogy in Teacher Training: Results of a Pilot Course. Paper presented at 18th European Conference on Games Based Learning, Aarhus, Denmark.
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Combining hands-on and minds-on learning with interactive diagrams in primary science education
van Eijck, T. J. W., Bredeweg, B., Holt, J., Pijls, M. H. J., Bouwer, A. J., Hotze, A., Louman, E., Ouchchahd, A., & Sprinkhuizen, M. J. (2024). Combining hands-on and minds-on learning with interactive diagrams in primary science education. International Journal of Science Education, 1-21. https://doi.org/10.1080/09500693.2024.2387225
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Fostering joyful practice with digital educational games: the Function Dungeon game
Abrantes Garcêz Palha, S., Bouwer, A. J., van Smaalen, D., & Hooijschuur, K. (2023). Fostering joyful practice with digital educational games: the Function Dungeon game. Paper presented at 16th International Conference on Technology in Mathematics Teaching (ICTMT 16), Athene, Greece.
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Learning with Interactive Knowledge Representations
Bredeweg, B., Kragten, M., Holt, J., Kruit, P., van Eijck, T., Pijls, M., Bouwer, A., Sprinkhuizen, M., Jaspar, E., & de Boer, M. (2023). Learning with Interactive Knowledge Representations. Applied Sciences, 13(9), Article 5256. https://doi.org/10.3390/app13095256
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The design of a digital game to reduce math anxiety in the classroom
Imanuel, L., Abrantes Garcêz Palha, S., & Bouwer, A. J. (2023). The design of a digital game to reduce math anxiety in the classroom. In P. Drijvers, C. Csapodi, H. Palmér, K. Gosztonyi, & E. Kónya (Eds.), Proceedings of the Thirteenth Congress of the European Society for Research in Mathematics Education (CERME13) (pp. 2957 –2964). Alfréd Rényi Institute of Mathematics and ERME. https://hal.umontpellier.fr/hal-04430809
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Game-Based Pedagogy in teacher education
Palha, S., & Bouwer, A. (2022). Game-Based Pedagogy in teacher education. Paper presented at UNLOCK online Conference.
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Game-based learning in mathematics
Abrantes Garcêz Palha, S., Akin, E., Bouwer, A. J., van Smaalen, D., & Claassen, S. G. (2022). Game-based learning in mathematics: The GAMMA project. Poster session presented at Onderwijs meets Onderzoek, Utrecht, Netherlands.
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Smart Education
Bouwer, A., Dekker, I., & Bredeweg, B. (2022). Smart Education: Derde projectjaar. Hogeschool van Amsterdam, Faculteit Onderwijs en Opvoeding. https://www.hva.nl/binaries/content/assets/subsites/kc-oo/smart-education/smart-education-hva_2021.pdf
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Smart Education (website)
Bredeweg, B., & Bouwer, A. J. (2021). Smart Education (website). Web publication or website, Hogeschool van Amsterdam, Faculteit Onderwijs en Opvoeding. https://www.hva.nl/smarteducation
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Smart Education
Bouwer, A., & Bredeweg, B. (2021). Smart Education: Tweede projectjaar. Hogeschool van Amsterdam, Faculteit Onderwijs en Opvoeding. https://www.hva.nl/binaries/content/assets/subsites/kc-oo/smart-education/smart-education_hva_projectjaar_2020.pdf
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Self-construction and interactive simulations to support the learning of drawing graphs and reasoning in mathematics
Palha, S., Bouwer, A., Bredeweg, B., & Keulen, S. (2020). Self-construction and interactive simulations to support the learning of drawing graphs and reasoning in mathematics. In V. Kumar, & C. Troussas (Eds.), Intelligent Tutoring Systems - 16th International Conference, ITS 2020, Proceedings (pp. 364-370). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 12149 LNCS). Springer. https://doi.org/10.1007/978-3-030-49663-0_43
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Smart Education
Bredeweg, B., & Bouwer, A. (2020). Smart Education. Web publication or website, Hogeschool van Amsterdam, Faculteit Onderwijs en Opvoeding. https://www.hva.nl//smarteducation
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Smart Education
Bouwer, A., & Bredeweg, B. (2020). Smart Education. Hogeschool van Amsterdam, Faculteit Onderwijs en Opvoeding. https://www.hva.nl/kc-onderwijs-opvoeding/gedeelde-content/contentgroep/smart-education/home
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Exploring the Design and Impact of Online Exercises for Teacher Training About Dynamic Models in Mathematics
ter Horst, C., Kubbe, L., van de Rotten, B., Peters, K., Bouwer, A., & Bredeweg, B. (2020). Exploring the Design and Impact of Online Exercises for Teacher Training About Dynamic Models in Mathematics. In C. Alario-Hoyos, M. J. Rodríguez-Triana, M. Scheffel, I. Arnedillo-Sánchez, & S. M. Dennerlein (Eds.), Addressing Global Challenges and Quality Education: 15th European Conference on Technology Enhanced Learning, EC-TEL 2020 Heidelberg, Germany, September 14–18, 2020 Proceedings (pp. 398-403). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 12315 LNCS). Springer Nature Switzerland AG. https://doi.org/10.1007/978-3-030-57717-9_34
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Wonderful design
Corstjens, R. A. S., Bouwer, A. J., Dormans, J., & van Rozen, R. A. (2018). Wonderful design: applying appraisal theory to procedural level generation. In Joint proceedings of the AIIDE 2018 Workshops : proceedings of the 5th Workshop on Experimental AI in Games, EXAG 2018 (Vol. 2282). CEUR-WS.org. http://www.exag.org/wp-content/uploads/2018/10/AIIDE-18_Upload_106.pdf
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Haptics for the Development of Fundamental Rhythm Skills, Including Multi-limb Coordination
Holland, S., Bouwer, A., & Hödl, O. (2018). Haptics for the Development of Fundamental Rhythm Skills, Including Multi-limb Coordination. In S. Papetti, & C. Saitis (Eds.), Musical Haptics (pp. 215-237). (Springer Series on Touch and Haptic Systems; Vol. 15). Springer. https://doi.org/10.1007/978-3-319-58316-7_11
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Pechakucha presentation at the CHI Play 2017 Workshop Arguing on the Holodeck
Bouwer, A. (2017). Pechakucha presentation at the CHI Play 2017 Workshop Arguing on the Holodeck. Abstract from Arguing on the Holodeck, Amsterdam, Netherlands.
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Live Game Design Progress Report
van Rozen, R. A., Bouwer, A. J., & Leijnen, S. (2016). Live Game Design Progress Report. Hogeschool van Amsterdam.
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Augmenting Design & Testing with AI-Powered Tools
Rouillé, M., Bouwer, A., van der Beek, J., & Danciu, R. (2016, Jul 20). Augmenting Design & Testing with AI-Powered Tools: Invited Panelists for Panel Discussion, moderated by Michaël Rouillé (Golaem), at the nucl.ai Conference 2016, Juridicum, University of Vienna, Austria, 20 July, 2016.. Unpublished
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Intelligent Tools for Game Designers
Bouwer, A. (2016). Intelligent Tools for Game Designers: Presentation at nucl.ai 2016 Conference, Generative Systems & Design Track. Abstract from nucl.ai Conference 2016, Vienna, Austria.
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Eindrapportage Extensie RAAK-MKB Project "Geautomatiseerd Game Design"
Bouwer, A. J., van Rozen, R. A., Leijnen, S., & Karavolos, D. (2016). Eindrapportage Extensie RAAK-MKB Project "Geautomatiseerd Game Design". Hogeschool van Amsterdam.
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Level generation based on model transformations
Karavolos, D., & Bouwer, A. (2015). Level generation based on model transformations: Tutorial at Game On 2015 Conference. Abstract from GAME ON' 2015, Amsterdam, Netherlands. https://www.eurosis.org/cms/index.php?q=node/3152
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Procedural generation of collaborative puzzle-platform game levels
van Arkel, B., Karavolos, D., & Bouwer, A. (2015). Procedural generation of collaborative puzzle-platform game levels. In S. Bakkes, & F. Nack (Eds.), GAME-ON' 2015: 16th International Conference on Intelligent Games and Simulation (pp. 87-93). Eurosis.
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Eindrapportage RAAK MKB-Project Geautomatiseerd Game Design, inclusief appendix "Project results and Partner contributions" en appendix "Ondernemerschap"
Bouwer, A. J., Leijnen, S., van Rozen, R., Karavolos, D., & Dormans, J. (2015). Eindrapportage RAAK MKB-Project Geautomatiseerd Game Design, inclusief appendix "Project results and Partner contributions" en appendix "Ondernemerschap".
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Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study
Leijnen, S., Brinkkemper, P., & Bouwer, A. (2015). Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study. Paper presented at 6th workshop on Procedural Content Generation in Games (PCG 2015), Pacific Grove, United States.
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Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
Karavolos, D., Bouwer, A., & Bidarra, R. (2015). Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation. In Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015), June 22-25, 2015, Pacific Grove, CA, USA (The Foundations of Digital Games conference series). http://www.fdg2015.org/papers/fdg2015_paper_25.pdf
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Graphical means for inspecting qualitative models of system behaviour
Bouwer, A., & Bredeweg, B. (2010). Graphical means for inspecting qualitative models of system behaviour. Instructional Science, 38(2), 173-208. https://doi.org/10.1007/s11251-008-9083-4
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Garp3 — Workbench for qualitative modelling and simulation
Bredeweg, B., Linnebank, F., Bouwer, A., & Liem, J. (2009). Garp3 — Workbench for qualitative modelling and simulation. Ecological Informatics, 4(5-6), 263-281. https://doi.org/10.1016/j.ecoinf.2009.09.009
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Garp3 - Workbench for qualitative modelling and simulation
Bredeweg, B., Bouwer, A., Linnebank, F., & Liem, J. (2008). Garp3 - Workbench for qualitative modelling and simulation. In M. Sànchez-Marrè, J. Béjar, J. Comas, A. E. Rizzoli, & G. Guariso (Eds.), Proceedings of the iEMSs Fourth Biennial Meeting: International Congress on Environmental Modelling and Software (iEMSs 2008): Volume 3 (pp. 1972-1974). International Environmental Modelling and Software Society (iEMSs).
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Qualitative simulations as instruments for learning: An evaluation study
Bredeweg, B., Salles, P., Bouwer, A., & Liem, J. (2008). Qualitative simulations as instruments for learning: An evaluation study. 67.
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Towards a structured approach to building qualitative reasoning models and simulations
Bredeweg, B., Salles, P., Bouwer, A., Liem, J., Nuttle, T., Cioca, E., Nakova, E., Noble, R., Caldas, A. L. R., Uzunov, Y., Varadinova, E., & Zitek, A. (2008). Towards a structured approach to building qualitative reasoning models and simulations. Ecological Informatics, 3(1), 1-12. https://doi.org/10.1016/j.ecoinf.2007.02.002
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Garp3 - A new Workbench for Qualitative Reasoning and Modelling
Bredeweg, B., Bouwer, A. J., Jellema, J., Bertels, D., Linnebank, F., & Liem, J. (2007). Garp3 - A new Workbench for Qualitative Reasoning and Modelling. In D. Sleeman, & K. Barker (Eds.), The 4th International Conference on Knowledge Capture (K-CAP 2007) (pp. 183-184)
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Garp3 - Workbench for Qualitative Modelling and Simulation
Liem, J., Bredeweg, B., Bouwer, A. J., & Linnebank, F. (2007). Garp3 - Workbench for Qualitative Modelling and Simulation. In M. Dastani, & E. de Jong (Eds.), 19th Belgium-Netherlands Conference on Artificial Intelligence (BNAIC 2007) (pp. 435-436)
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Garp3 - A new Workbench for Qualitative Reasoning and Modelling
Bredeweg, B., Bouwer, A. J., Jellema, J., Bertels, D., Linnebank, F., & Liem, J. (2006). Garp3 - A new Workbench for Qualitative Reasoning and Modelling. In C. Bailey-Kellogg, & B. Kuipers (Eds.), Proceedings of 20th International Workshop on Qualitative Reasoning (QR-06) (pp. 21-28)
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Garp3 - A new Worksbench for Qualitative Reasoning and Modelling
Bredeweg, B., Bouwer, A. J., Jellema, J., Bertels, D., Linnebank, F., & Liem, J. (2006). Garp3 - A new Worksbench for Qualitative Reasoning and Modelling. In K. Tochtermann, & A. Scharl (Eds.), Proceedings of the 20th International Conference on Informatics for Environmental Protection (EnviroInfo 2006) (pp. 586-586)
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Garp3 - A new Worksbench for Qualitative Reasoning and Modelling
Bredeweg, B., Bouwer, A. J., Jellema, J., Bertels, D., Linnebank, F., & Liem, J. (2006). Garp3 - A new Worksbench for Qualitative Reasoning and Modelling. In F. Wotawa (Ed.), Proceedings of the 3rd Model Based Systems Workshop (MBS'06) (pp. 67-74)
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Garp3 - A new Worksbench for Qualitative Reasoning and Modelling
Bredeweg, B., Bouwer, A. J., Jellema, J., Bertels, D., Linnebank, F., & Liem, J. (2006). Garp3 - A new Worksbench for Qualitative Reasoning and Modelling. In M. Dreyfus, M. Jones, & F. Recknagel (Eds.), Proceedings of the 5th International Conference on Ecological Informatics (ISEI5) (pp. 103-104)
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Navigating a Landscape of Sustainability Concepts: Towards Progressive Learning Routes within and among Qualitative Reasoning Models
Nuttle, T., Salles, P., Uzunov, Y., Varadinova, E., Nakova, E., Cioaca, E., Covaliov, S., Noble, R., Neumann, M., Bouwer, A. J., Liem, J., Caldas, A. L. R., & Bredeweg, B. (2006). Navigating a Landscape of Sustainability Concepts: Towards Progressive Learning Routes within and among Qualitative Reasoning Models. In K. Tochtermann, & A. Scharl (Eds.), Proceedings of the 20th International Conference on Informatics for Environmental Protection (EnviroInfo 2006) (pp. 586)
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Navigating a Landscape of Sustainability Concepts: Towards Progressive Learning Routes within and among Qualitative Reasoning Models
Nuttle, T., Salles, P., Uzunov, Y., Varadinova, E., Nakova, E., Cioaca, E., Covaliov, S., Noble, R., Zitek, A., Neumann, M., Bouwer, A. J., Liem, J., Caldas, A. L. R., & Bredeweg, B. (2006). Navigating a Landscape of Sustainability Concepts: Towards Progressive Learning Routes within and among Qualitative Reasoning Models. In M. Oprea, M. Sanchez-Marre, & F. Wotawa (Eds.), Proceedings of the 5th ECAI Workshop on Binding Environmental Sciences and Artificial Intelligence (BESAI 2006) (pp. 2/1-2/10)
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Towards a Structured Approach to Qualitative Modelling
Bredeweg, B., Salles, P., Bouwer, A. J., Liem, J., Nuttle, T., Cioaca, E., Nakova, E., Noble, R., Caldas, A. L. R., Uzonov, Y., Varadinova, E., & Zitek, A. (2006). Towards a Structured Approach to Qualitative Modelling. In K. Tochtermann, & A. Scharl (Eds.), Proceedings of the 20th International Conference on Informatics for Environmental Protection (EnviroInfo 2006) (pp. 586)
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Towards a Structured Approach to Qualitative Modelling
Bredeweg, B., Salles, P., Bouwer, A. J., Liem, J., Nuttle, T., Cioaca, E., Nakova, E., Noble, R., Caldas, A. L. R., Uzonov, Y., Varadinova, E., & Zitek, A. (2006). Towards a Structured Approach to Qualitative Modelling. In M. Dreyfus, M. Jones, & F. Recknagel (Eds.), Proceedings of the 5th International Conference on Ecological Informatics (ISEI5) (pp. 54-55)
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Towards a Structured Approach to Qualitative Modelling
Bredeweg, B., Salles, P., Bouwer, A. J., & Liem, J. (2006). Towards a Structured Approach to Qualitative Modelling. In C. Bailey-Kellog, & B. Kuipers (Eds.), Proceedings of 20th International Workshop on Qualitative Reasoning (QR-06) (pp. 29-36)
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Towards a Structured Approach to Qualitative Modelling
Bredeweg, B., Salles, P., Bouwer, A. J., Liem, J., Nuttle, T., Cioca, E., Nakova, E., Noble, R., Caldas, A. L. R., Uzonov, Y., Varadinova, E., & Zitek, A. (2006). Towards a Structured Approach to Qualitative Modelling. In F. Wotawa (Ed.), Proceedings of the 3rd Model Based Systems Workshop (MBS'06) (pp. 85-93)
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Generating Structured Explanations of System Behaviour Using Qualitative Simulations
Bouwer, A. J., & Bredeweg, B. (2005). Generating Structured Explanations of System Behaviour Using Qualitative Simulations. In C. K. Looi, G. McCalla, B. Bredeweg, & B. Breuker (Eds.), Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology (Vol. 125, pp. 756-758). IOS Press.
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Automatically Generating Tutoring Questions for Qualitative Simulations
Goddijn, F., Bouwer, A. J., & Bredeweg, B. (2003). Automatically Generating Tutoring Questions for Qualitative Simulations. In P. Salles, & B. Bredeweg (Eds.), Proceedings of the 17th International workshop on Qualitative reasoning (QR '03) (pp. 87-94)
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Aggregation of Qualitative Simulations for Explanation
Bouwer, A. J., & Bredeweg, B. (2002). Aggregation of Qualitative Simulations for Explanation. In N. Angell, & J. A. Ortega (Eds.), Proceedings of the 16th International Workshop on Qualitative Reasoning (QR '02) (pp. 11-18)
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Interactive Model Building Environments
Bouwer, A. J., Bessa Machado, V., & Bredeweg, B. (2002). Interactive Model Building Environments. In P. Brna, M. Baker, K. Stenning, & A. Tiberghien (Eds.), The Role of Communication in Learning to Model (pp. 155-182). Lawrence Erlbaum Associates.
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VisiGarp: Graphical Representation of Qualitative Simulation Models
Bouwer, A. J., & Bredeweg, B. (2001). VisiGarp: Graphical Representation of Qualitative Simulation Models. In G. Biswas (Ed.), Proceedings of the 15th International workshop on Qualitative Reasoning, QR '01 (pp. 142-149)
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VisiGarp: Graphical Representation of Qualitative Simulation Models
Bouwer, A., & Bredeweg, B. (2001). VisiGarp: Graphical Representation of Qualitative Simulation Models. In J. D. Moore, G. Luckhardt Redfield, & J. L. Johnson (Eds.), Artificial Intelligence in Education: AI-ED in the Wired and Wireless Future (pp. 294-305). IOS-Press/Ohmsha.
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Visualization of Qualitative Models
Bouwer, A. J., & Bredeweg, B. (2000). Visualization of Qualitative Models. In Proceedings of the 14th International workshop on Qualitative Reasoning, QR '00 (pp. 18-23)
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Explanation and Qualitative Reasoning
Bouwer, A. J., & Bredeweg, B. (1999). Explanation and Qualitative Reasoning. In M. Baker, P. Brna, & K. Stenning (Eds.), Proceedings of TMR Conference C-LEMMAS '99 (pp. 178-185). CBLU, University of Leeds.
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Explanation and Qualitative Reasoning
Bouwer, A. J., & Bredeweg, B. (1999). Explanation and Qualitative Reasoning. In C. Price (Ed.), Proceedings of QR'99, the International Workshop on Qualitative Reasoning (pp. 27-31). QR'99.